I was Max user a year ago and some things became clear to me when I switched to Maya...since then I can say that in some avarage relations Maya is better package.
Jay, about UV editor and mapping I think Maya is way simplier then Max.
Cloth,Fur and fludis are not the reasons why Maya is better then Max, the nodes are!
What I really hated in Max is the way they put all the animation deformers and modeling tools in one stack!
So as I was new it took a while to figure the relation between UV projectors and Unwarp UV and the order how they should be put.
Once I switched to Maya UV editor became a child's play!
And yes, Maya's software renderer should and can be faster!
I love the way Maya allways offers more than one solution to your request or problem.
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Last edited by darijo203; 11-11-2005 at 11:49 AM.