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# 1 09-01-2011 , 01:51 AM
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Join Date: Jun 2009
Posts: 32

Modeling a chain

Im in the process of modeling a skater kid. He has a wallet and I want to have a chain from the wallet in his back pocket to his front belt loop. What would be he easy way to make a chain on a loop? I tried using the cv curve tool and create a nurbs torus duplicate it around 50 times and do the snap align objects function- position along curve. When I do this none of the torus intersect with each other like a chain would. I was thinking about trying to use a joint in the middle of each torus and parent each torus to the joint like rigging a snake and doing it like that but that would take a lot of time as well.

Is there another way to make this without having to manually place each torus on the curve?