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# 1 12-02-2003 , 12:59 AM
pitbull's Avatar
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Join Date: Dec 2002
Posts: 125

adding a new target to a blendshape node

i have an existing object that has a working blendShape node with its targets still intact...i would like to add a new target to THAT blendshape node...how do i do that? deform>edit blendshape>add target doesnt seem to work since im doing it rong..im sure


:-)