Thread: Reflection
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# 3 11-06-2003 , 12:03 PM
caligraphics's Avatar
Registered User
Join Date: Mar 2003
Location: Billund, Denmark
Posts: 992
You can only do that in Maya 5.0 if you convert the PFX to polys. Else you have to do it in Post.


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S