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# 2 06-04-2004 , 03:00 PM
Alan's Avatar
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Join Date: Oct 2002
Location: London, UK
Posts: 2,800
to smooth the hills out you can:

apply a smooth modifier, (it may make the mesh VERY heacy though) could you chuck up a wire of the geometry so I can see how heavy it is?

Or you can increase the initial amount of faces in your mesh. Also there is a displacement setting initial samples is the one I am thinking of. Those might give better results..

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Alan

Ps. No crime fighting just work.... but that's with maya anyways and I'm the noob at work user added image


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