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# 1 01-11-2008 , 11:56 PM
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Join Date: Oct 2008
Posts: 14

Paint Effects RAM usage

Hi people!

Here I am with another Paint Effects question. Hope you don't mind... user added image

I am rendering a fairly simple scene (well, I think it's very simple) that contains 2 trees and a reasonably amount of grass (smaller portions instanced) on the ground.

My problem is that batch rendering increases the RAM usage until mayabatch crashes. The only workaround I found is to simply reinitiate the batch from whichever frame it stopped when crashing. It works fine, but it means that I have to be doing this every couple of hours, since it renders about 100 frames until crash.

I'm using 3gb RAM on a Windows XP OS and rendering with maya software, using no shadows at all.

Do anyone have a better idea how to optmize this increasingly RAM usage?

Thanks in advance


Last edited by mariosaidvieira; 02-11-2008 at 01:00 PM.