Thread: Lego Characters
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# 27 29-04-2010 , 09:16 AM
bigtommyb's Avatar
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Join Date: Dec 2007
Location: England
Posts: 197
Ok no progress as of yet but here are details you have asked for.

Process for the wrist/hand - Ignor my pic it lies lol - Create a pipe, set the thickness to about 2.5, delete front faces and close off gap with append to poly tool to create the 'fingers'. To add the wrist create a cylender to appropriate size, position and then booleans. Finally tidy up mesh with split poly / move and merge verts.

Here is the screen of the wrist area. All quads except the cylender cap which i am not gonna bother changing as game engines usually end up as triangles anyway.

user added image

Fingers crossed to have some more done later!


- Big Tom
www.digitaltom.co.uk