Hi, arran, I've used the same map but tweaked the one for diffuse to make it brighter. Jsprogg are you sure it should be a lower value? I find that gives me a dark surface with bright highlights... which would be good for some surface I guess. Would depend on the material I suppose. Also, are you sure you should invert it? What you would get in that case would be dark areas with bright highlights, and bright areas with less highlights. cheers, gubar