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# 1 01-03-2006 , 06:02 PM
Falott's Avatar
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Join Date: Jan 2005
Location: vienna
Posts: 1,095

imported OBJ

I imported a OBJ file done done in 3dsMAX into maya. everything is fine. arranged it and performed freeze transform - suddenly the shader turns black.

assigned a new shader - nothing. another geometry in this scene is shaded correctly in the viewport. the imported one has no odd connections in the hypergraph. looks just any "normal" object. no matter what I do, viewport doesn´t shade the object correctly anymore..

what has happened?


everything starts and ends in the right place at the right time.