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# 4 30-11-2007 , 02:22 AM
jsprogg's Avatar
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Join Date: Feb 2004
Location: Chicago
Posts: 1,712
The way to create a metal texture is to use a blinn and leave the color mapped to a dark value (even the dark grey) and change the color of the Specular Color and then change the Eccentricity value to get the specular highlight you need.




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