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# 1 29-07-2008 , 01:53 AM
Registered User
Join Date: Jul 2008
Location: Romania
Posts: 5

Neolithic artefacts

These artefacts were build for an upcoming virtual reality application called Archaeo Viz.
I used Maya, Photoshop and Bodypaint 3D for modeling, texture painting and cleaning seams.

More info and texture maps here ahriman3d's portfolio



Ceramic pot

- Polygon count: 3000

- Texture size: 1024x1024

- Programs: Autodesk Maya 2008, Photoshop CS 3, Bodypaint 3D

[IMG]user added image[/IMG]

[IMG]user added image[/IMG]


Ceramic pot - turntable animation


Bone chisel

- Polygon count: 2496

- Texture size: 1024x1024

- Programs: Autodesk Maya 2008, Photoshop CS 3, Bodypaint 3D

[IMG]user added image[/IMG]

[IMG]user added image[/IMG]

Bone chisel - turntable animation


Bone piercer

- Polygon count:1500

- Texture size: 1024×1024

- Programs: Autodesk Maya 2008, Photoshop CS 3, Bodypaint 3D


[IMG]user added image[/IMG]


[IMG]user added image[/IMG]


Bone piercer - turntable animation


Bone awl

- Polygon count: 1696

- Texture size: 1024×1024

- Programs: Autodesk Maya 2008, Photoshop CS 3, Bodypaint 3D


[IMG]user added image[/IMG]

[IMG]user added image[/IMG]


Bone awl - turntable animation


Bronze celt

- Polygon count: 1734

- Texture size: 1024×1024

- Programs: Autodesk Maya 8.5 , Photoshop CS 2 , Bodypaint 3D


[IMG]user added image[/IMG]


[IMG]user added image[/IMG]

Bronze celt - turntable animation


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