Thanks guys, im starting to think ahead to texturing whilst modeling the last few pieces (few pipes and the gears). I noticed that all the walls are a different materials, Brick, concrete, Metal...etc. which to me makes no sense what so ever. Why would a building have such different materials? So im gonna play around and see what looks best but have it more consistent.
With regards to lighting im just going to light it to make it resemble the original as closely as possible as the lighting doesnt make 100% sense either.
End goal is more realism and im actually dreading the texturing
Last edited by bigtommyb; 28-07-2009 at 09:18 PM.