Thread: Mirroring Faces
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# 2 18-07-2008 , 11:23 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
The best way to do it is go to the duplicate menu and with your geometry selected, select instance. In the X axis (it may be the z axis depending on the direction your model is facing)put in -1, this will then flip your geometry, in other words mirror it.

Instances of geometry will then update straight away every time you make an adjustment to the original half....

have fun

Jay