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# 1 12-03-2009 , 03:09 PM
Subscriber
Join Date: Jun 2004
Location: Arlington, Texas and DC
Posts: 4

Ragged Rendered Logo

Hi all,

I'm sorry but I'm very much a newbie in 3D that's why it's driving me nuts because I'm not in post production. I'm trying to make my logo in Maya and bevel it. I originally created it in Illustrator and imported it into Maya. I thought by bumping up the Curve Span all the way that it'd smooth it out there. Now as I said I'm new to Maya but have done a few things with it to know how to get around. Is there a good tutorial or something that I'm totally glossing over when building this logo to make it look more professional and less jagged?

I appreciate everyone's help!