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# 11 16-08-2003 , 03:25 PM
Kurt's Avatar
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Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
I would just use the cycles for only the number of frames you need. you might need to have a cycle that spans 40 frams.... once you got him moving as soon as you cycle is do0ne you can go into keyfram animation.

Just dont have you cycles in the graph editor on infinite. only make the cycle as long as you need it to be so you can do keyframing after.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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