Currently working in the spine between the two main bodys, and I was wondering what would be the best way to make it arc downwards?
The spine consists of a cylinder and the bone like parts as in the screenshot above, and I've tried adding a IK Spline to the joints and binding them to the cylinder, but I can't make the bone parts follow the cylinder. Should I make it from one piece of geometry, or should I try something completely different?
Liter is French for 'Gimme some ****ing cola before I break vous ****ing lips!"