Thread: modeling a head
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# 26 02-01-2007 , 04:39 PM
publicFunction's Avatar
Senior Software Developer
Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
I think the sticky on Topology and head modelling would be a great idea. To expand would we be able to get wikipedia on the site to put these types of things into. Guys who can write tutes, show screenshots, advise, explanation of terminology. Good Idea? Who knows, just popped into my head.

Organics is my weakest subject, but I have taken the bull by the horns and did this, but its nice to so many of us getting stuck in.

I have sorted the chin (too pointy) and the eyes, looks very boggle eyed, and will dump a wire and updated render when I am back from work.

MJ I like your head and it gives me a real World of Warcraft Ork feel about it.

Gster your work is always good...

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Chris (formerly R@nSiD)
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Last edited by R@nSiD; 02-01-2007 at 04:48 PM.