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# 11 27-04-2010 , 11:29 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Depends how you define normal, but it will have limitations. As Im not sure how you are doing this completely I cant really answer that.

But how are you doing it? Are you just doing unwrap or are you doing Control Painting, Also try painting areas where you dont want seams.

And have you got symmetry hilited in the UV master options????????

everything is answered in the PDF user for the UV master, if you get super stuck, ask over at Zbrush Central, they usually have thread on stuff like this

anyway off to bed.....

Jay