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# 5 03-04-2004 , 08:16 PM
Registered User
Join Date: Apr 2003
Posts: 37
I understand what your saying, but I don't want to delete the history of how the final poly was made. That just leaves me with the final poly without any way of editing the original poly.

What I want is to take certain transformations off of the final poly to regress toward the original poly.

EX: say I have two cylinders, I do a boolean, then I delete a few faces and add a few new ones.
Then I go back to the original cylinders and increase there subdivisions (but this messes up the look I wanted because of the deleted and added faces). So I want to "take off" some of the tabs in the attribute editor which transform the original poly into the final poly.
Then I can redelete and readd faces to get the look I want.

Hope this makes sense.