Thread: SPITFIRE BY TUT
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# 74 18-05-2010 , 11:22 AM
bullet1968's Avatar
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Join Date: Feb 2010
Location: Australia
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Well Im into the tut where Kurt is mucking around in Maya and PS, I have sort of followed his lead, PS shadows, blur etc, Maya, fractal, grain colour etc. I dont like the look of it?? Can anyone crit please?

I think the fatigue is too transparent in the Olive green and the edges are too spread ie not clean lines.

The overall fractal I think has given it a 'blotchy' look too I reckon.

cheers bullet:headbang:

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bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes