Thread: STARS
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# 4 05-03-2003 , 08:23 PM
NitroLiq's Avatar
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Join Date: Nov 2002
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In addition to what everyone else said, you could also create a large sphere and map a starfield texture to it. Not a great idea if you want glows and whatnot...but if you want a static background, it works. That being said, most of the ones I've seen built in Maya were done using particles or PaintFX. I've attached a very small, very quick avi test of a starfield fly-through I did using paintfx and a NURBS sphere. You can get a general idea of how it looks with paintfx even if you don't want to go that route.


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