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# 4 08-06-2007 , 09:05 PM
publicFunction's Avatar
Senior Software Developer
Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
All you have done is dumped the texture onto a Poly Plane...

As the plane is not the same size as the original image it will not appear properly, therefore you need to UV Map it, or create a new poly plane that matches the same size as the original image.

There is a tute in the free section on image planes:
https://www.simplymaya.com/movie_page...html?tut_id=64
Use this as a guide to get your images on correctly.


Chris (formerly R@nSiD)
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