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# 2 07-10-2007 , 08:37 PM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Dont use boolians, they cause a nightmare with geo.

I would use a cube and extrude the branches that way, you will still have to UV map it as adding the geo to the cube will mess up the map, but a automap will do it fine if your creating the texture/detail in Zbrush


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