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# 1 16-02-2005 , 12:36 AM
DJbLAZER's Avatar
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Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318

texturing a NURBS sphere

Ok, I've had this problem since I started with Maya but never bothered to ask about it since my very limited use of NURBS. See the attached picture. How do I get the texture to rotate so that the pupil is at the top of the sphere? I've tried changing all the settings of the place2DTexture node without any luck, and the "interactive placement" is totally crazy; it makes strange curves and I have NO control over it.

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