thanks Jay!
I have my basemesh cut up into 7 pieces and and use those as wrap for a 1st degree smooth poly version of it. also tried with subD but MR doesn´t like to render subDs and I´d like to render with FG in the end.
I read stahlbergs tut on wrap deformers about 5 times in the last few months. didn´t understand quite anything. but at that time I had not done any rigging or skinning. since it´s about time learning skinning I fear optidigit.com...
but I´ll have a look at it again right now.
greez
dani
everything starts and ends in the right place at the right time.