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# 85 13-09-2005 , 01:37 PM
Falott's Avatar
Registered User
Join Date: Jan 2005
Location: vienna
Posts: 1,095
thanks Jay!

I have my basemesh cut up into 7 pieces and and use those as wrap for a 1st degree smooth poly version of it. also tried with subD but MR doesn´t like to render subDs and I´d like to render with FG in the end.

I read stahlbergs tut on wrap deformers about 5 times in the last few months. didn´t understand quite anything. but at that time I had not done any rigging or skinning. since it´s about time learning skinning I fear optidigit.com...

but I´ll have a look at it again right now.


greez
dani


everything starts and ends in the right place at the right time.