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# 4 14-01-2015 , 05:10 PM
Registered User
Join Date: Dec 2014
Location: Los Angeles
Posts: 6

x ray opacity while rigging

Responding to old thread which touches on my question: if I am rigging a hi poly mesh even with smooth shading off, and just wireframe and x ray joints on, it can be a little difficult to see position of joint in relation to everything else if the mesh is a mass of dark spaghetti.

Other than just changing mesh layer color to light gray or similar using "Edit Layer" popup, is there a way to reduce opacity of mesh (the wire mesh itself, not the faces) and/or other wireframe objects in the view, or have the joint/bone being added show in highlight rather than regular mode. This would all be for the sake of having the joint/bone being added "stand out" above everything else but still be able to see everything else in a faint opacity mode.

I also came across this similar autodesk post although I'm looking for "lighter" not "darker"
https://forums.autodesk.com/t5/modeli...y/td-p/4122221

Thanks ahead of time! user added image


Last edited by richparker; 14-01-2015 at 05:16 PM.