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# 3 17-09-2006 , 11:02 AM
arran's Avatar
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Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
hey neostrider - yeah I tried to set keys using other methods, though i am not sure if I was going about it right. I am pretty sure it had something to do with character sets. I ended up comparing my character sets to the model provided and realised that mine had a lot of extra junk which, once I deleted, seemed to sort out my problem.

of course - now I have a new problem!:headbang: when I attempt to cycle the first twenty frames of my walk animation by setting the curves to pre/post infinity>cycle with offset, the leg controls and hand manipulators start to lag behind the main body making the limbs act wierd...here he is at frame 250.

maya headache.user added image

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Last edited by arran; 18-09-2006 at 04:24 PM.