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# 10 06-10-2006 , 11:05 AM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
You can either create the wrinkles on the poly model (have a look at the hobbit guys head tutorial, later on in the tutorial he goes into creating wrinkles whilst keeping all quads) or you could go into sub D's and add creases then using the partial crease command.


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