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# 3 23-12-2010 , 04:38 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
There's an editor, I think it's called the Contribution editor, or spreadsheet. That will tell you which bones are influencing certain vertices. Try selecting that funny vertex, and opening the editor, and you will be able to see where the weights are. You can edit them in there, so you could hit 0 for a bone that you don't want it to be influenced by. Hope that helps.


-stwert

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