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# 26 07-01-2011 , 04:31 AM
bullet1968's Avatar
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Join Date: Feb 2010
Location: Australia
Posts: 4,255
Thats exactly what chirone meant mate, you have to be in the UV editor panel for this of course.

RMB and select edge mode (UV is default). If you double click along an edge or 3 (I do this in persp panel)...then go and cut them (scissors on a chequreboard top left in UV editor), or in UV editor go 'polygons>Cut UV edges. You can then select any 1 UV point on the now cut section...then hold down RMB a pop up menu will appear...then 'select>select shell' this will then selsct all the UV points on the shell you want. Then just move it out of the way and start doing your thing mate.

The UV tools have a few ways of creating the shapes in the UV space..try them out before you do it all by hand...sometimes they dont do it all but half done automatically saves time...and you can still modify it manually from there as well.

Hope I havent confused you mate?

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes