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# 2 26-08-2006 , 04:40 AM
Falott's Avatar
Registered User
Join Date: Jan 2005
Location: vienna
Posts: 1,095
ok, here comes a more precise description of my problem.

first of I create a new UVset. having it active I bake texture. one problem is - within color mode there is no option to bake diffuse color only which I need. 2nd prob is the camera. I can bake from top/side/front/camera which doesn´t bake the texture to all faces but only those who are visible in viewport.. this is a heck! how do I bake all faces at once? and how do I bake diffuse color only?


everything starts and ends in the right place at the right time.