Thread: Extrude problem
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# 2 30-11-2008 , 08:07 AM
Registered User
Join Date: Jan 2008
Location: Lviv, Ukraine
Posts: 5
Clicking on the blue spot you'll be switching axis' orientation from world (XYZ) to local (selected polygon's onw XYZ based on direction of normal) and vice versa.
Talking abuot cubes, after clicking on one of 'em u'll switch to outline mode. You'll be able to scale up or (mostly) down selected polygond, meanwhile creating additional polygons around selection.