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# 87 29-11-2005 , 08:47 PM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436

Battle Request

To a middle (non noob non awesome dude) skill Maya person...

Game Model

Tops 6000 TRIS heavy, I know, but acceptable for hl2 or halo2 when it comes out for comp or some other high end game

textures 512x512 for head
1024x1024 for body
256x256 for each additional item (weapon... ETC)

normal or bump map

Model: polys. DUH

Lighting: whatever would be game acceptable, I guess up to 1024 res shadows, 512 if your edgy

would start saturday, lasting 2 weeks if I get a reply till then

Environment if you have time, or some basic prop. Ground texture should not be higher then a 512x512 repeating texture

Other props can also have 512x512 for big objects, 256x256 for small ones.

Thats all folks! W8ing for a rEsPoNcE fo shurizzle! Seeizle yOu LaTeR!


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