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# 1 28-01-2004 , 07:32 AM
maya4todd's Avatar
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Join Date: Jan 2003
Location: Santa Monica, CA.
Posts: 163

Final Gathering: first efforts

I'm a newbie to Maya. But, I thought I'd share one of my first Final Gathering renders. Simple scene, with a Surface Shader on a box primitive (which you can see some of) generating most of the light, and some light coming from the Environment settings in the Camera's Attribute Editor.

I noticed there still some artifacting in little areas on the brown post, and some along the top of the blue sphere. If anyone has any ideas as to what settings I should change to smooth them out. I have the Final Gather Rays set at 4000.

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