View Single Post
# 2 10-10-2004 , 02:57 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
You can try leaving the global stitch history on there, but it'll probably be a bit sluggish.

Otherwise, you'd need to paint the weights of the joints being used so that the patches don't come apart during animation. Kinda tedious.


-Mike
The Maya Toolbelt