Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
hey gaganjain - what type of style are you going for with this? It doesn't look too bad, but I think you need to think more about where the muscles would go - there are a lot of odd looking bumps, for example in the neck and back, which look a bit out of place.
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