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Old 14-07-2007, 02:04 AM   #1
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Default Girl

I made this in my spare time, with no hurries, and it took nearly 4 months(with a lot of breaks). She's fully rigged and textured.


Posing Test
Nude model

Tri Count:10 000

Diffuse Textures:
1x1024^2 Texture - Body
1x512^2 Texture - Face
1x256^2 Texture - Clothes
1x256^2 Texture - Hair

Normal/Bump Map:
1x1024^2 - Body
1x512^2 - Face
1x256^2 - Hair

1x1024^2 - Body
1x512^2 - Face
1x256^2 - Clothes
1x256^2 T- Hair

Alpha Map:
1x256^2 - Hair
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Old 14-07-2007, 03:29 AM   #2
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nice job with the textures (especially like the feet) and modeling!
The Maya Toolbelt
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Old 14-07-2007, 05:04 AM   #3
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damn beaten by Mike LOL!!

What a great job all round. Im glad you finished it, and you had the patience to persevere with it.

4 months work on and off is pretty damn good too. the next one should be even quicker

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Old 14-07-2007, 08:27 AM   #4
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wow, I need to get practicing, I'd love to be able to model a human that way.

looks awesome, can we see a front and back wireframe of the body without the cloths. Every little bit of wireframe reference helps.
- Mike
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Old 14-07-2007, 09:06 AM   #5
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Got beaten to it with the uni network as I saw this first LOL!

Damm goodwork man, looks superb!

Looking forward to your next work!!!!
"No pressure, no diamonds" Thomas Carlyle
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Old 14-07-2007, 09:36 AM   #6
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Thanks a lot for the comments, it's kinda late here so tomorrow I will post some more wires.

@jay; Yeah, I've to work with closer deadlines, right now I take too much time to work on a model.

I'm happy with this project because it's actually one of the fews finished projects, I usually loose interest or either in UV Mapping or Rigging.
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Old 14-07-2007, 06:18 PM   #7
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I don't think 4 months is that long especially if you get only an hour in here and there. I am most happy that you persevered and finished it, and you should be proud.
You must have learned so much in the process.

The anatomy is really well done. Liking it.
Is there a backstory for her or a future project in mind or are you moving on to the next model/project?
Currently working on reclaiming Space
The Salvation Prophecy
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Old 27-07-2007, 06:54 PM   #8
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Yeah stunning indeed, modeling, texture and nice to have it rigged up aswell ... that totally beats the girl model i made couple of weeks/months ago,

Only miner crit is that, at the back of the dress it looks abit too jaggedy i think? but since its not a really high res character, its perfect, keep up the good work ... cant wait for your next one

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Old 08-08-2007, 06:31 PM   #9
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Awsome topology Scionic! May I suggest converting your mesh to Sub-D?
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Old 08-08-2007, 07:41 PM   #10
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Really good job man!
You think you know, but you have no idea
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