Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 26-02-2008 , 07:25 AM
MrTerminator's Avatar
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Join Date: Jul 2006
Location: Germany
Posts: 195

Nintendo 64 // Pod-racer

Hey,
Here are two works from me. I made them for two contests on a german 2D/3D community:
a N64 and a pod-racer from star wars.
I hope you like them user added image

user added image

user added image


Cheers,
Roman
# 2 03-03-2008 , 07:43 AM
NeoStrider's Avatar
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Location: Cleveland, Ohio (USA)
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looks pretty good! keep it up!

(could we see some wireframes?)


Accept no substitutions.
# 3 03-03-2008 , 03:32 PM
Jr.Who
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Looks good! The only thing that's bugging me is the lightning between the pod racer. Did you post-edit it in?

# 4 04-03-2008 , 06:08 PM
MrTerminator's Avatar
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Join Date: Jul 2006
Location: Germany
Posts: 195
thanks,

first the wireframes:

user added image

user added image

The lightning between the pod-racer is just a polygon with a texture which i hope you can see in the wireframe. And for some reason it looks a little bit odd.


Cheers,
Roman

Last edited by MrTerminator; 04-03-2008 at 06:10 PM.
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