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Old 01-06-2008, 06:13 AM   #76
mmoore5553
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curious did you do all this in nurbs or no ?
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Old 02-06-2008, 09:39 AM   #77
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This looks great, any chance of seeing some unsmoothed wires? Also, how do you get the circular holes for the fog lights, in the curved surface, without deforming the curvature of the surface? I've been finding that a bit tricky.

cheers

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Old 13-06-2008, 12:33 PM   #78
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Mayaniac-

I really like your progress so far. Where can I find these blueprints of this Camaro, all views like what your using here.

Thanks in Advance,

Savnac
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Old 13-06-2008, 12:38 PM   #79
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I went back to read your earlier post to others regarding the link you gave and this is what I got (도메인 설치(243)중입니다) yes exactly what you see is what the link took me. Is there another way to get too them.

Thanks,

Savnac
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Old 13-06-2008, 02:38 PM   #80
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I found the blueprints at www.smcars.net

If you have any questions for me just send me a Private message.

Thanks!
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Old 09-08-2008, 05:02 AM   #81
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Default car is sick

Dude that thing is sick, I really want to model a car, but dont know the best method, i have only done human stuff...I notice you said you start with nurbs curves?? is the the cp or ep curve or something else??
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