Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 22-07-2008, 12:44 AM   #16
Joopson
Registered User
 
Joopson's Avatar
 
Join Date: Jul 2005
Location: Los Angeles, CA
Posts: 2,313
Thanks: 1
Thanked 33 Times in 33 Posts
Default

a little more. I think the texture will make this work Im at 5433 tris at this time.
Attached Thumbnails
 
__________________
Environment Artist @ Plastic Piranha
www.joopson.com
Joopson is offline   Reply With Quote
Old 22-07-2008, 01:10 AM   #17
Acid44
Registered User
 
Acid44's Avatar
 
Join Date: Sep 2006
Location: Toronto, Ontario, Canada
Posts: 2,639
Thanks: 12
Thanked 186 Times in 179 Posts
Default

looks wicked so far man, the texture will definately make it
__________________
Acid44 is offline   Reply With Quote
Old 22-07-2008, 01:19 AM   #18
Joopson
Registered User
 
Joopson's Avatar
 
Join Date: Jul 2005
Location: Los Angeles, CA
Posts: 2,313
Thanks: 1
Thanked 33 Times in 33 Posts
Default

thanks!
__________________
Environment Artist @ Plastic Piranha
www.joopson.com
Joopson is offline   Reply With Quote
Old 22-07-2008, 07:58 AM   #19
THX1138
14 Year Veteran
 
THX1138's Avatar
 
Join Date: Sep 2002
Location: U.S.A.
Posts: 2,135
Thanks: 0
Thanked 69 Times in 68 Posts
Default

Awsome work joopsoon! Will be keeping an eye on this. I have almost found what I'm going to do.
THX1138 is offline   Reply With Quote
Old 22-07-2008, 05:28 PM   #20
gster123
Moderator
 
gster123's Avatar
 
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Thanks: 1
Thanked 51 Times in 45 Posts
Default

Progressing really fast Joopson, like usual in your challenges!
__________________
"No pressure, no diamonds" Thomas Carlyle
gster123 is offline   Reply With Quote
Old 22-07-2008, 06:28 PM   #21
Joopson
Registered User
 
Joopson's Avatar
 
Join Date: Jul 2005
Location: Los Angeles, CA
Posts: 2,313
Thanks: 1
Thanked 33 Times in 33 Posts
Default

thanks everyone, I will make some tweaks and then start the dreaded UV mapping :-\
__________________
Environment Artist @ Plastic Piranha
www.joopson.com
Joopson is offline   Reply With Quote
Old 23-07-2008, 11:04 AM   #22
Zel712
Registered User
 
Join Date: Dec 2007
Location: Botswana
Posts: 34
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Dreaded? Nah, mapping that thing is gonna take a while, but it should'nt be too hard.
Zel712 is offline   Reply With Quote
Old 23-07-2008, 04:25 PM   #23
BennyK
Registered User
 
BennyK's Avatar
 
Join Date: Oct 2007
Location: IL
Posts: 738
Thanks: 0
Thanked 3 Times in 3 Posts
Default

LOL, but I think it's the editing of UVs which is dreaded... mapping only takes one push of a button
As Zel said, It's not supposed to be too hard. Good luck with that one.
Benny
__________________
When in doubt, delete history and freeze transformations.

My latest snake game
(Requires DirectX9 SDK and Framework)
BennyK is offline   Reply With Quote
Old 23-07-2008, 05:34 PM   #24
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

looking really nice
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 23-07-2008, 06:37 PM   #25
Joopson
Registered User
 
Joopson's Avatar
 
Join Date: Jul 2005
Location: Los Angeles, CA
Posts: 2,313
Thanks: 1
Thanked 33 Times in 33 Posts
Default

thanks everyone! I'll try to start mapping it soon:eeek2:
__________________
Environment Artist @ Plastic Piranha
www.joopson.com
Joopson is offline   Reply With Quote
Old 27-07-2008, 12:22 PM   #26
arran
Registered User
 
arran's Avatar
 
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
Thanks: 0
Thanked 9 Times in 9 Posts
Default

yeah - this is looking great.
__________________
arran3D

arran3D blog
arran is offline   Reply With Quote
Old 27-07-2008, 01:19 PM   #27
Joopson
Registered User
 
Joopson's Avatar
 
Join Date: Jul 2005
Location: Los Angeles, CA
Posts: 2,313
Thanks: 1
Thanked 33 Times in 33 Posts
Default

thanks arran,
I was having some fun importing it into Oblivion, haha
http://img76.imageshack.us/img76/619...nshot17cz3.jpg
__________________
Environment Artist @ Plastic Piranha
www.joopson.com

Last edited by Joopson : 27-07-2008 at 01:51 PM.
Joopson is offline   Reply With Quote
Old 27-07-2008, 02:22 PM   #28
Jr.Who
 
Posts: n/a
Default

Haha, bloom will definitely destroy that…
  Reply With Quote
Old 30-07-2008, 12:53 PM   #29
Joopson
Registered User
 
Joopson's Avatar
 
Join Date: Jul 2005
Location: Los Angeles, CA
Posts: 2,313
Thanks: 1
Thanked 33 Times in 33 Posts
Default

ooh, SM was down for while. I'm gonna set up lighting, and then start texturing... (yes, I am stalling :p )
__________________
Environment Artist @ Plastic Piranha
www.joopson.com
Joopson is offline   Reply With Quote
Old 02-08-2008, 12:46 AM   #30
keithd203
Subscriber
 
Join Date: Jul 2008
Location: Baltimore, MD
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Very inspiring work Joopson. . . . well done!!
keithd203 is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.