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Old 09-08-2008, 02:40 AM   #1
Soulrider911
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Default Funky Cop character

This is really my first human model that i have attemped in maya. I am following a digital tutors tutorial...its geting there.
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Old 09-08-2008, 05:56 PM   #2
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Default Hat, belt badge

Some more details added along the way...
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Old 09-08-2008, 06:08 PM   #3
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I've seen this tutorial on the DT web site... very cool!

Your model looks great! He has character.

Very nice!
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Old 09-08-2008, 11:34 PM   #4
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Default Modelling Done

The modelling is all done...now im going to do some texture steez in photoshop....
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Old 10-08-2008, 06:16 AM   #5
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Hi,

like to look of this a lot, seen this training kit on their site - I believe there's a cartoon-cop car to go along with him?

Be interesting to see a wire frame and hear a little about how he was made.

cheers

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Old 10-08-2008, 10:25 AM   #6
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Default Face uv map

Most of the body and decorations where built from basic polygon primitives..The belly and shoe laces and a few other elements where created with nurbs and then converted to polys. IO thought the instructor was very elaborate on the lesson explaining keyboard shortcuts and definitely a good uv texture technique.
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Old 10-08-2008, 10:28 AM   #7
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another picture
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Old 10-08-2008, 10:53 AM   #8
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I really like this character.

Your modeling looks great, and the UVs look very clean thus far.

Nice work!
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Old 17-08-2008, 02:18 AM   #9
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Starting to add texture
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Old 17-08-2008, 12:47 PM   #10
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it's a good subtle texture so far, but you need to really turn down that specularity... unless you want him to look like he's made out of plastic.
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Old 17-08-2008, 03:46 PM   #11
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very nice work looks extremely close to the dt model, good job. can you post some wires?
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Old 17-08-2008, 05:32 PM   #12
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mesh
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Old 17-08-2008, 05:37 PM   #13
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mesh
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Old 17-08-2008, 05:46 PM   #14
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Old 17-08-2008, 06:43 PM   #15
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i was going to say... are the eyes curved in or is that refraction? but now i see they are curved in...

there are a lot of polys in that mesh, is that what the instructor was doing?

sorry that i only have two hard crits...
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