to post wires just take a screenshot of your object while it's selected or with 'Wireframe on shaded' turned on.
To make a window you need to create a glass shader. The most basic one is black color, very high transparency and high specular and reflection. (you usually need to add refractions but since it's a window it doesn't matter much).
Hope this helps,
When in doubt, delete history and freeze transformations.
My latest snake game
(Requires DirectX9 SDK and Framework)