Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 16 21-01-2010 , 07:35 PM
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The thin red line
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Nice work........dave

# 17 22-01-2010 , 06:29 PM
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This looks great. user added image
Now get some sleep hehe.


"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man."

George Bernard Shaw - Man and Superman
# 18 24-01-2010 , 10:22 PM
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Sleep? I already slept once last year, don't tell me i need to do it again?! user added image

Heh, tnx for comment, mate!

# 19 12-02-2010 , 10:51 PM
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a very small progress. Started to work on side entrance area.
user added image
user added image

# 20 13-02-2010 , 11:15 PM
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Hi Sil-Valeor
How are you going to texture this, just asking.......dave

# 21 13-02-2010 , 11:46 PM
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well, it's gonna be pain in my 'you know what', but so far, i have splited model in several pieces, and some of them are then repeating a lot. I'll probably uv map one of them, then use same uv map for other copies aswell, but with some changes in texture to add more variation.
I have not completly decided exactly how will i do the whole texturing, but i'm trying to avoid to use loads of huge textures, so i'll to some experimenting later to see which method will be the best.

I'll report once i choose just how exactly will i do it.

# 22 15-02-2010 , 12:41 AM
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started on the side entrance. Here's some WIP images:
user added image
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user added image

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