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Old 21-05-2010, 03:07 PM   #61
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He missed a few spots and didnt boolean or anything by the looks of it.

Still interesting, a different approach.

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Old 22-05-2010, 11:14 AM   #62
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Ive not tried it yet, looks like you get a decent base model out of it though, if the approach is flexible enough to change the tread design , looks o.k.
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Old 22-05-2010, 11:50 AM   #63
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Yeh you can change the tread really easily mate. All he did was create a few shapes, duplicate/rotate etc. Ive done a tractor tyre as well, didnt take too long.

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Old 23-05-2010, 05:50 AM   #64
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i already did this tut i was asking for a rendering tut
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Old 23-05-2010, 06:34 AM   #65
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murambi,

yes you did ask for that, paldav and I got into something else.

here is something I found, hope it helps.

for you too paldav

this is part 2 you can find part one?

http://library.creativecow.net/artic...car_wheel2.php

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Old 24-05-2010, 06:48 AM   #66
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Cheers bullet and thanks for the textures, i hoard them at every opportunity!
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Old 24-05-2010, 07:34 AM   #67
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Thats ok mate,

I threw them into the resource lounge, I got some more on the weekend from site, I will update the dropbox again topnight. More hotmix, rusty metal etc. Got good res on the pics too so they arent bloody thumbnails!! as per some I have seen on the net.

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P.S I will keep taking them and putting them in the lounge, if people use em sweet, if not, oh well. As I go to quite a few sites around town there are some interesting thins to photograph (in between work setout of course!!).
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