Hey there everyone, I have started a new project, the Lexus LFA 2012, AKA ( the outrageously priced car)
let me know what you think!
For those of you who make cars I was curious how long it takes you to make one since Its taken me around 6 hours just to complete these parts, not to mention I have restarted on some of them because the mesh wasn't working.
as far as youre model, its not a bad start but the wire looks too skimpy for this kind of car. I can tell you now that with the curves, vents, and other areo dynamics, youre going to have to work with a denser mesh if you want your model to look smooth....also can we see a clay...its hard to help out on just a wire because you cant see how it looks smooth and thats what counts
K so here are some more pictures, I've done a lot of work on it but there are some parts that aren't finished yet. I quickly applied smooth to the pieces so some areas may look funky.
I tried to keep the mesh a bit simple because I find it gets a bit to messy trying to move all the different points and making sure it looks smooth.
Also I'm having trouble in the rear of the car. I matched up the reference pictures but I've noticed that some areas still don't match up. I thinking it might be the way the picture was taken of the car, maybe the angle of the camera? does anyone else have this problem?
also let me know if the colored lighting is bothering. I can switch it to greyscale
hey everyone, so its been a really long time since i posted on here, I have been sooo busy with school work that most of my projects have come to a halt. i worked on this model quite a bit before school started but recently I haven't had time until today to render it nicely. So what do you all think?
Ahh, i keep forgeting tga's dont work here, I'll post them up abit later today 2-16-11
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.