Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 17-11-2010, 02:29 PM   #1
Scarabrae
Subscriber
 
Join Date: Mar 2003
Location: Norfolk, England
Posts: 47
Thanks: 0
Thanked 0 Times in 0 Posts
Default mia material x passes - problem

Have a look at these two renders. One is a basic lanbert and as you see, the rendered mesh is fine.

However, take a look at the render with the mia_material_x_passes...there are parts of my mesh that are not rendering as expected. I have assigned the material to all of the mesh.

Any ideas guys as to where I can look to resolve this issue?
Scarabrae is offline   Reply With Quote
Old 17-11-2010, 02:31 PM   #2
Scarabrae
Subscriber
 
Join Date: Mar 2003
Location: Norfolk, England
Posts: 47
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Have a look at these two renders. One is a basic lambert and as you see, the rendered mesh is fine.

However, take a look at the render with the mia_material_x_passes...there are parts of my mesh that are not rendering as expected. I have assigned the material to all of the mesh.

Any ideas guys as to where I can look to resolve this issue?

Sorry for the double post
Attached Thumbnails
 
Scarabrae is offline   Reply With Quote
Old 17-11-2010, 03:05 PM   #3
tweetytunes
Ravage3d - 10 years and still going
 
tweetytunes's Avatar
 
Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,419
Thanks: 62
Thanked 159 Times in 152 Posts
Default

The first image is missing....

Are the normals facing the wrong way ?? - its the only thing I can think off looking at the render as the shadder is working in other places - its even reflecting the bad area`s (hehe). It some times happens when duplicating over groups and i think may have happened here.
__________________
All my images are in HD - Plz right click and view image.

3D Molder at AO.com.

X2 ,,

Last edited by tweetytunes : 17-11-2010 at 03:07 PM.
tweetytunes is offline   Reply With Quote
Old 17-11-2010, 10:47 PM   #4
Scarabrae
Subscriber
 
Join Date: Mar 2003
Location: Norfolk, England
Posts: 47
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Originally posted by tweetytunes
The first image is missing....

Are the normals facing the wrong way ?? - its the only thing I can think off looking at the render as the shadder is working in other places - its even reflecting the bad area`s (hehe). It some times happens when duplicating over groups and i think may have happened here.
I wen tin and unparented my mesh items and discovered where the normals were wrong.

Cheers
Scarabrae is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Problem solving many dynamic objects in a pile? rohiniduggal Dynamics & Special Effects 3 14-01-2011 07:26 PM
apache environment problem andrew_sorensen Simply Maya Tutorials 4 08-12-2010 03:48 PM
Strange Problem - Unable to change attributes for multiple objects anthonysw3 Technical Issues 4 04-12-2010 11:56 PM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.