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Old 18-11-2010, 03:52 PM   #1
se7enhedd
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Default 2d shape

say i wanted to create a 3d 'L' or other to symmetrical shape, can i create a 2D version first then extrude it?
if yes, how do I do it?!
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Old 18-11-2010, 04:26 PM   #2
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you can create a image in photoshop, and then import the image into maya, in a way that it will generate a curve for the lines...I cannot remember how its doe...but i know its doable.. ( it might have something to do with paths in photoshop I cant recall truthfully, i just thought it was very interesting when i read about it. )

But once you get the curves, you can use the nurbs tools to loft a surface between the curves, or maybe use the Birail tool , just depending on what your surface looks like and the best method for the geometry you need...Then when done if nessicary you can convert form Nurbs to polys...

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Old 18-11-2010, 04:37 PM   #3
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0_o - all that is way too complicated for me legendofzombi.
I've found how to do what I needed - mesh>create polygon tool -- click around to make a shape and extrude Plenty advanced enough for now.

thanks anyway, i'll remember your advice for the future!
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Old 18-11-2010, 04:49 PM   #4
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there is a text tool... and then use bevel plus. easy.
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Old 18-11-2010, 11:08 PM   #5
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right. it's not that i wanted letters actually - that was just a way of explaining myself. I'll bear this in mind tho, I'm sure i'll need it someday
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