Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 22-11-2010, 02:40 PM   #1
honestdom
The Nurb Herd
 
honestdom's Avatar
 
Join Date: Oct 2007
Location: London
Posts: 2,381
Thanks: 4
Thanked 298 Times in 288 Posts
Default Open Challenge -Jerry Can Texturing

This is an open challenge to anyone who fancies it.

Texturing ctbrams model of a jerry can.

It can be any style you want, you can add to the model if you like, but the deadline is this weekend.

I've UV'd the model but they are not perfect. So feel free to change the layout combine maps or whatever.


Here is the file

http://dl.dropbox.com/u/14684962/jerry_can_08.ma


try some lighting if you like or shall i do a version with a 3 point light setup?
honestdom is offline   Reply With Quote
The Following User Says Thank You to honestdom For This Useful Post:
Old 22-11-2010, 04:08 PM   #2
honestdom
The Nurb Herd
 
honestdom's Avatar
 
Join Date: Oct 2007
Location: London
Posts: 2,381
Thanks: 4
Thanked 298 Times in 288 Posts
Default

hmm, tried some different maps on this model and there seems to be some problems with the UVs and smoothing.
honestdom is offline   Reply With Quote
The Following User Says Thank You to honestdom For This Useful Post:
Old 22-11-2010, 05:22 PM   #3
daverave
The thin red line
 
daverave's Avatar
 
Join Date: Aug 2009
Location: England
Posts: 4,471
Thanks: 101
Thanked 952 Times in 879 Posts
Default

I will give it a try hammer...........dave
__________________


Avatar Challenge Winner 2010
daverave is offline   Reply With Quote
The Following User Says Thank You to daverave For This Useful Post:
Old 22-11-2010, 06:42 PM   #4
honestdom
The Nurb Herd
 
honestdom's Avatar
 
Join Date: Oct 2007
Location: London
Posts: 2,381
Thanks: 4
Thanked 298 Times in 288 Posts
Default

had a go at fixing the problems. ran out of time.

http://dl.dropbox.com/u/14684962/jerry_can_09.ma

* the only problem i was having was baking maps in mental ray the texture generated had some artifacts in it.

It should be fine for the purposes of the challenge. There is a new body for the jerry can which isn't really working either. It just has some extra geometry. Its not finished but both models are in the group.
honestdom is offline   Reply With Quote
The Following User Says Thank You to honestdom For This Useful Post:
Old 23-11-2010, 01:54 PM   #5
honestdom
The Nurb Herd
 
honestdom's Avatar
 
Join Date: Oct 2007
Location: London
Posts: 2,381
Thanks: 4
Thanked 298 Times in 288 Posts
Default

lunch break texture.

http://dl.dropbox.com/u/14684962/jerryCan_test.tif
colour

http://dl.dropbox.com/u/14684962/jerryCan_spec_test.tif
spec

http://dl.dropbox.com/u/14684962/jerryCan_bump_test.tif
bump

someone might find these useful.

edit: the red wan't working well. so i took it out.

Last edited by honestdom : 23-11-2010 at 04:15 PM.
honestdom is offline   Reply With Quote
The Following User Says Thank You to honestdom For This Useful Post:
Old 23-11-2010, 11:53 PM   #6
bullet1968
Lifetime Member
 
bullet1968's Avatar
 
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Thanks: 158
Thanked 651 Times in 621 Posts
Default

hey hammer...looks nice..this weekend? as in Sunday or by Friday night mate??

cheers bullet
__________________
bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
bullet1968 is offline   Reply With Quote
The Following User Says Thank You to bullet1968 For This Useful Post:
Old 24-11-2010, 05:23 PM   #7
daverave
The thin red line
 
daverave's Avatar
 
Join Date: Aug 2009
Location: England
Posts: 4,471
Thanks: 101
Thanked 952 Times in 879 Posts
Default

I am still doing this, had the computer crash and then my grandson switched it off (hes only two the little**~~** LOL) lost about 2 hours in all, third time lucky I think............dave
__________________


Avatar Challenge Winner 2010
daverave is offline   Reply With Quote
The Following User Says Thank You to daverave For This Useful Post:
Old 25-11-2010, 09:35 AM   #8
daverave
The thin red line
 
daverave's Avatar
 
Join Date: Aug 2009
Location: England
Posts: 4,471
Thanks: 101
Thanked 952 Times in 879 Posts
Default

Not realy done any close up work, first attempt at rust without using crunge brushes. Still needs a lot of work...........dave
Attached Thumbnails
 
__________________


Avatar Challenge Winner 2010

Last edited by daverave : 25-11-2010 at 09:47 AM.
daverave is offline   Reply With Quote
The Following User Says Thank You to daverave For This Useful Post:
Old 25-11-2010, 11:54 AM   #9
daverave
The thin red line
 
daverave's Avatar
 
Join Date: Aug 2009
Location: England
Posts: 4,471
Thanks: 101
Thanked 952 Times in 879 Posts
Default

Just some sec and occ, spec is not mapped. Im just test a area if I like the look of it will do the rest.........dave
Attached Thumbnails
 
__________________


Avatar Challenge Winner 2010

Last edited by daverave : 25-11-2010 at 12:12 PM.
daverave is offline   Reply With Quote
The Following User Says Thank You to daverave For This Useful Post:
Old 25-11-2010, 02:40 PM   #10
daverave
The thin red line
 
daverave's Avatar
 
Join Date: Aug 2009
Location: England
Posts: 4,471
Thanks: 101
Thanked 952 Times in 879 Posts
Default

Starting to like this one..........dave
Attached Thumbnails
 
__________________


Avatar Challenge Winner 2010
daverave is offline   Reply With Quote
The Following User Says Thank You to daverave For This Useful Post:
Old 25-11-2010, 05:55 PM   #11
honestdom
The Nurb Herd
 
honestdom's Avatar
 
Join Date: Oct 2007
Location: London
Posts: 2,381
Thanks: 4
Thanked 298 Times in 288 Posts
Default

nice dave. the rust looks slightly blurry tho.



here is a different approach, no colour map in this one.
honestdom is offline   Reply With Quote
The Following User Says Thank You to honestdom For This Useful Post:
Old 25-11-2010, 08:03 PM   #12
daverave
The thin red line
 
daverave's Avatar
 
Join Date: Aug 2009
Location: England
Posts: 4,471
Thanks: 101
Thanked 952 Times in 879 Posts
Default

Little update
Attached Thumbnails
 
__________________


Avatar Challenge Winner 2010
daverave is offline   Reply With Quote
The Following User Says Thank You to daverave For This Useful Post:
Old 25-11-2010, 08:15 PM   #13
ctbram
Moderator
 
ctbram's Avatar
 
Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,995
Thanks: 42
Thanked 582 Times in 532 Posts
Default

I tweaked the geometry and laid out the UV's. Here is a render with basic color and bump....




I am sorry about the minor error in the geometry of the original model. I re-routed some geomtry then did not put the edges back in which I am sure caused the uv'ing problems in the original model.

I have cleaned everything up and refined the model. You can get all the project files on my drop box site.

http://dl.dropbox.com/u/5501128/jerr...ject_files.rar
__________________
"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675

Last edited by ctbram : 26-11-2010 at 03:15 PM.
ctbram is offline   Reply With Quote
The Following User Says Thank You to ctbram For This Useful Post:
Old 25-11-2010, 08:22 PM   #14
daverave
The thin red line
 
daverave's Avatar
 
Join Date: Aug 2009
Location: England
Posts: 4,471
Thanks: 101
Thanked 952 Times in 879 Posts
Default

Thanks ctbram
Sorry hammer for not replying sort of doing this on the hop, bit here bit there. Using this as a test for working in photoshop on filters. Yes hammer it is a little blury hope to fix...........dave
__________________


Avatar Challenge Winner 2010
daverave is offline   Reply With Quote
The Following User Says Thank You to daverave For This Useful Post:
Old 25-11-2010, 08:49 PM   #15
ctbram
Moderator
 
ctbram's Avatar
 
Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,995
Thanks: 42
Thanked 582 Times in 532 Posts
Default

How does the bump look?

I really wish I knew how to paint. How you get the darn paint and rust over metal look. It drives me mad because I can't paint anything I model!
__________________
"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
ctbram is offline   Reply With Quote
The Following User Says Thank You to ctbram For This Useful Post:
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Open a Lightwave file in Maya 2011 radiant777 Maya Basics & Newbie Lounge 2 04-12-2010 03:45 AM
jerry can ctbram Work In Progress 29 26-11-2010 03:51 PM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.