Thx but no : (
Just discovered also that nearly EVERY face I split to create the internal bars is funky, some just don't jump out as much as others
Anyway AS I edited this post I found a Solution...(after days looking online I finally ask in a thread and then in 20 mins work it out myself....) played with soft hard edges. Doesnt seem to matter whether they are all soft or all hard, but somehow when I used the split poly tool I gave my mesh a mix.
Have alot of these fences in my WIP.