I'm simply placing a poly plane in my view port to start sculpting a face, then I select a vert to move another stays in its place at the exact location. Currently what I do to resolve this I select all verts and merge and then begin modeling
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Ah there you go. Turn off interactive creation as suggested by honestdom and see if that fixes it. I am still not sure how you are getting duplicate planes though but turning off interactive creation will remove one variable at least.
You did not answer my other question. Are you getting this behavior with anything other then the poly plane?
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The Following User Says Thank You to ctbram For This Useful Post:
So you are positive you are creating just a plane? and not a cube by accident? are you maybe touching the 'g' key which is 'repeat last command' ?? cos this is really bugging the hell out of me...I cannot replicate your problem. Can you post a quick video showing us what you do please...or at least some stepped screenshots?
"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
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